Citizen Sleeper, from the author of In Other Waters and featuring breathtaking character art from Guillaume Singelin is a narrative RPG that is set in Erlin’s Eye. The station is home to thousands trying to survive in an interstellar capitalist society.
You’re a sleeping creature, digital human consciousness trapped inside an artificial body which is owned by a business which wants to return you. You are thrown into the unfamiliar and vibrant residents of the Eye and you must build friendships, earn your money, and navigate the factions of this strange city, in order to live to the next episode.
A disused station at the edge of a crisis system. In a state of chaos, disorganized living, chaotic, and unruly — it was established by idealists in the shadows of a massive corporation’s collapse. The current structure is anchored through anarchic alliances between ramshackle groups and a common desire to escape the corporate sphere of influence.
Each day, you wake up and determine what to do with the time. Work on the lawn or work shifts at the bar. Go to the markets looking for uncommon items or just grab an item from the market. There are many ways to break relationships. Learn the truth. Escape those who hunt for you. Every cycle, learn how to survive and then be successful.
The station is home to celebrities from all walks of life striving to make an existence among the stars. Each character has their individual story to tell, no matter if they’re salvagers or hackers and bartenders as well as street-food vendors. Select which of them you’d like to help and shape your own future.
To access digital data from decades past, discover the new frontiers, as well as discover secrets, hack into clouds at the station. Your unique ability is, and with it you could alter your life. The secrets of corporate America, the rogue AIs and vast amounts of data that has been lost will be waiting for anyone willing to dig into the murky depths of the station’s networks.
According to Essen-Arp, you’re only property to them, another asset of a portfolio of assets stretching across the skies. In a world in which the expansion of humankind has been characterised by the exploiting and the extracting and stealing, you’re a one of the victims of a corrupt system. The oppressors of your body and navigate your way through this fabulously imagined universe of sci-fi that explores concepts of the individual, freedom, identity Precarity, identity, and precarity.
Every single time, you’ll roll your dice. Choose to assign them to an array of actions available on the station. Every action you make, pick which one matters to you, shaping the lives of people in your vicinity, and, ultimately, the future of the station.
Clocks record your actions and the actions of others across the station. Clocks can track everything from helping out a Yatagan buddy to becoming a local of the Overlook Bar, to how much you’ve accomplished in your own life.
Be a part of the journey, not a quest, permitting you to select and choose the stories and activities that are meaningful to you. You will be able create the five core skills in your personality (Engineer Interface Endure, Intuit and Engineerer Interface) as well as unlock rewards and bonuses that transform and alter the way that your life.
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